Core Focus

AI-powered game development.

This section presents the main research and development direction of AimanGul: using artificial intelligence to understand game screens, generate game logic, and help developers build faster.

01

Game-screen understanding

Detect players, enemies, bullets, coins, platforms, hazards, backgrounds, and static objects from 2D screenshots.

02

Sprite and object mapping

Convert detected objects into structured sprite definitions, layers, properties, and possible behaviors.

03

AI-assisted game logic

Generate interaction rules such as collect, kill, bounce, spawn, transform, patrol, and collision actions.

04

Godot and C# tooling

Build practical tools that generate scenes, scripts, project files, and runtime behavior for game prototypes.

Roadmap

From image to playable prototype.

1
Input
Upload or capture a 2D game screenshot.
2
Analyze
Detect visual objects, layers, roles, and likely interactions.
3
Generate
Create structured game data, Godot scenes, and scripts.
4
Play and refine
Run the prototype, test behavior, and improve rules.